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Why did clock stop after Allen’s amazing 3rd and 13 run


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12 hours ago, GunnerBill said:

Because inside the final 5 minutes a penalty stops the clock whether enforced or declined.

never realized it stopped even if penalty is declined, If a play looks like a guaranteed first down in that situation, it's worth 5 yards to stop clock

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9 hours ago, SoCal Deek said:

Well said Shaw, and I’d ad the core problem is that as the rule apparently stands the trailing team is incentivized to purposefully commit a foul in order to stop the clock. That’s obviously a problem for player safety. 

 

It really only incentivises them to do that as a post snap penalty after a first down. 

 

Let's say Allen had been stopped 2 yards short on the run. Then the penalty Miami committed gives them no advantage. Because it gives the Bills a first down and what you really want there as the Fish is to stop the Bills and get the ball back. So the idea that the hold could have been intentional to stop the clock is really a non-starter. 

 

And if you commit a penalty after 2nd down or 3rd down to try and stop the clock you risk giving a fresh set of downs. So that isn't an incentive for the defense. 

 

So the only scenario in which a defense can "game" the system is to commit a post snap penalty right after a 1st down conversion.... which means a personal foul. And the refs know what the score is. They are looking out for it. And they are only calling a flag in that scenario for something egregious which probably equates to an ejection and possible suspension and big fine. I don't think many players are willing to take those punishments in order to stop the clock.

 

So I don't think the system is creating incentives to "game" it. 

 

That is separate to could a team gain an advantage without trying to game the system (as the Dolphins arguably did)? Which obviously can happen. Whether it is sufficiently serious to create a rule change I don't know. The 4th Quarter timing rules are designed to help create close finishes. That is part of the NFL's objective.

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13 hours ago, Buffalo_Stampede said:

Why would it make sense to you? A team should have the option to accept the penalty or not. Not accepting the penalty should run the clock.

Yeah. Teams take penalties to stop the clock. I guess like fouling in basketball??

 

They should do runoffs if penalties are in sequence. 

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This is a dumb rule. It should be the same enforcement as if the offense makes a penalty that stops a running clock. You either are forced to use a timeout or there is a 10 sec run off. If the defense has a TO they should be forced to use it or they take 10 sec off clock and start the clock on the snap.

That would at least be consistent. 

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48 minutes ago, Ethan in Cleveland said:

This is a dumb rule. It should be the same enforcement as if the offense makes a penalty that stops a running clock. You either are forced to use a timeout or there is a 10 sec run off. If the defense has a TO they should be forced to use it or they take 10 sec off clock and start the clock on the snap.

That would at least be consistent. 

 

I think a 10 second run off would be sensible. I'm more in favour of that than the other solutions. 

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3 hours ago, GunnerBill said:

 

It really only incentivises them to do that as a post snap penalty after a first down. 

 

Let's say Allen had been stopped 2 yards short on the run. Then the penalty Miami committed gives them no advantage. Because it gives the Bills a first down and what you really want there as the Fish is to stop the Bills and get the ball back. So the idea that the hold could have been intentional to stop the clock is really a non-starter. 

 

And if you commit a penalty after 2nd down or 3rd down to try and stop the clock you risk giving a fresh set of downs. So that isn't an incentive for the defense. 

 

So the only scenario in which a defense can "game" the system is to commit a post snap penalty right after a 1st down conversion.... which means a personal foul. And the refs know what the score is. They are looking out for it. And they are only calling a flag in that scenario for something egregious which probably equates to an ejection and possible suspension and big fine. I don't think many players are willing to take those punishments in order to stop the clock.

 

So I don't think the system is creating incentives to "game" it. 

 

That is separate to could a team gain an advantage without trying to game the system (as the Dolphins arguably did)? Which obviously can happen. Whether it is sufficiently serious to create a rule change I don't know. The 4th Quarter timing rules are designed to help create close finishes. That is part of the NFL's objective.

That’s all logical, but whether intentional or not, there shouldn’t be ANY advantage given when you commit a penalty….especially when it’s been declined. And for what it’s worth, the NFL shouldn’t be in the business of creating close finishes. 

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15 hours ago, Mark Vader said:

I've been wondering this too. Was there an injured player at the end of the play?

The defensive holding penalty stopped the c

Clock with under 5 min to go.

 

this is a rule change needed.

 

a team could strategize when trying to come back and preserve time outs by doing penalties like in this situation.

 

The team could choose, take the penalty and stop clock or let clock run. Since 1st was made without the penalty.

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1 hour ago, djp14150 said:

The defensive holding penalty stopped the c

Clock with under 5 min to go.

 

this is a rule change needed.

 

a team could strategize when trying to come back and preserve time outs by doing penalties like in this situation.

 

The team could choose, take the penalty and stop clock or let clock run. Since 1st was made without the penalty.


 

Although I do not disagree that a timeout or runoff makes sense - the actual architecture of this occurring is a very small and limited example.  Literally the only time it has a slight impact is on a play like in the Bills game where the foul occurred and the Bills got the first down anyway with a lead and the ball.  All other cases it is a huge negative to commit the foul.

 

If Wilkins makes the tackle short - the penalty gives an automatic first down.  If a defense jumps Offside to stop the clock the offense gets 5 yards and the down over. You could do that once, but a second time is a first down.  A personal foul is 15 yards and a first down.  All stopping the clock, but providing yards and downs that the defense is trying to stop.

 

My guess is like the Belichick punt issue of a few years ago - it occurs so infrequently that it has gone unnoticed and it will get presented in the off season for review.  It is not like Miami did it on purpose to gain the advantage because it could have cost them dearly if they had stopped Josh short.  It was a bad play on their part that happened in this case to provide a small amount of help.

 


 

Edited by Rochesterfan
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17 hours ago, GunnerBill said:

 

Nope. By rule the clock stops whether declined or accepted under 5 minutes.

 

It actually shocks me so many regular NFL fans don't know this.

and knowing is half the battle. G. I. JOOOOOOOOOEEESS!!!

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17 hours ago, rusty shackleford said:

Yeah it stopped because of the holding penalty on Ramsey. The hold resulted in 5 yards added to the end of the run so we accepted. I don't think declining it would have stared the clock again either.


Sal answered this question - it’s something about the clock stopping inside 5:00 minutes.  

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17 hours ago, Charles Romes said:

It’s dumb because the defense can gain for its team a massive time advantage - possibly preserving a chance to win - by committing a penalty.  

 

I did a search and that's the reason for it, i.e. so teams can't just run out the clock.

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All this 'final 5 minutes of the half' time garbage was added so they could run more clock, cram in more commercials, and still keep a game around 3 hours.   
 

Don't care if I 'should' know the rules, they suck and are artificial to the game.  What exactly is more important during those final 5 minutes than in all the prep work leading up to those 5 minutes?  Maybe we should just have 2 five minute halves, since that's when the really important stuff happens.   

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17 hours ago, Buffalo_Stampede said:

It’s another dumb NFL rule. One of the dumbest. I learn of a new dumb rule every year.

Exactly,  it penalizes the team not getting penalized. Obviously stop the clock to resolve the penalty, but start the clock once the ball is set. 

31 minutes ago, Bleeding Bills Blue said:

 

I personally don't like the 2 minute warning.  Just feels like an ad break.  

It is an ad break. Pretty much everything set up in an NFL game centers around advertising. 

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As others have said, this is really a non-issue. First, there is no benefit to "stop the clock" when the penalty would just give the offense a free down. For example, going Offside intentionally would stop the clock, but it would give the offense the down over, plus 4 yards. If it gave the offense a first down, it's 4 additional downs to run the clock. Most in-play penalties (holding, interference, etc.) also create an automatic first down (again more free plays, more time used). If Ramsey held on the Bills 3rd and 13 to stop the clock, he's a moron. 

 

The situation here is rare when the offense got the first down "legitimately" and the fouls just added additional yards and stopped the clock. The only place this might be a good strategy is if the offense was 3rd and 1 and was the Eagles. You know they're almost automatically going to "tush push" the first down and giving them an additional 4 yards by being Offside helps by stopping the clock. Pretty rare situation. 

 

I do agree that post-play penalties is something to look at. Then the defense already knows the outcome was a 1st down and could draw an unsportsmanlike conduct penalty (i.e. call the ref an #######). I'm actually not sure if those currently stop the clock but competitive teams would have low value players pull that stuff in every game if that did stop it.


There are probably a lot of rules the could have game situational "tweaks" to marginally increase "fairness" like this one. However, making the rules more complicated and more situational doesn't bode well for having better management of games by the refs. More complexity and nuance leads to more mistakes in any situation. The "juice isn't worth the squeeze" to change the rule for this type of somewhat rare situation.

 

Now, fumbling the ball through the endzone....

 

My 2 cents.

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18 hours ago, Buffalo_Stampede said:

It’s another dumb NFL rule. One of the dumbest. I learn of a new dumb rule every year.

 

Yes, because a team false starting itself to victory under 5 minutes would be great for the game.

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