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Madden: 75, 73, 72...Ugh


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FWIW:

 

Darby has 93 speed (best CB), 86 Man Cover (second only to Gilmore), 72 Zone (7th of the CBs), low play recognition and awareness (due to being a rookie)

First	Last	Pos	OVR	Speed	Throw Power	TA Short	TA Mid	TA Deep	Play Action	Throw Run
Matt	Cassel	QB	75	69	82		83		73	63	73		75
E.J.	Manuel	QB	73	83	93		73		75	62	67		78
Tyrod	Taylor	QB	72	87	90		74		75	62	58		83
Matt	Simms	QB	63	79	86		79		72	53	70		75

So all of the sudden Matt Simms is our 2nd most accurate QB in the short game and 2nd best QB at play action? :lol:

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Name		OVR	Speed	Acc	Catch	Sp Ctch	Ctch Traffic	Route Running
Harvin		86	89	92	87	80	79		83
Watkins		85	92	91	89	92	86		79
Woods		80	90	87	85	90	85		80
Hogan		72	84	87	81	81	80		75
Easley		68	89	90	74	81	74		57
Goodwin		68	95	96	74	82	69		65
Lewis		67	90	91	87	80	83		52
Thompson	65	93	92	69	76	65		62
Brown		63	84	90	73	76	79		48
Thigpen		61	86	89	70	66	65		45
Palmer		59	91	92	69	65	61		58

Goodwin is tied for 11th fastest player in the game.

Sammy is tied for 38th best catching in the game.

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Percy Harvin is the 8th most elusive player in the game. With Sammy as 13th, and McCoy 132nd (may have been ties in there, but didn't check... just been sorting the spreadsheet various ways)


Running a 3 WR, 1 TE, 1 HB formation with this team is going to be pretty successful as long as you can complete a pass with our trifect of crappy QBs haha. Cassel is best, I guess if you can just run short routes for big YAC


Gragg still appears to be a video game stud, 85 speed, 90 acceleration, but doesn't have the greatest hands. I used Gragg a lot in previous years.


Kyle and Dareus both have >90 block shedding. Should make a formidable combo on interior runs.


Kyle Williams ratings are inflated by awareness and play recognition, overall rating is only one behind Dareus, but Dareus's skill ratings are much higher in most cases.


Mario 87 power move, 73 Finesse move, 74 block shedding (??! not very high among DEs in the league), 88 pursuit

Jerry 71 power move, 96 finesse move (highest in the league), 68 block shedding, 88 pursuit

Both are pretty mediocre in Tackle ratings as well. Man our DEs got screwed.

 

Little curious there...

Edited by Dorkington
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Dareus (94)

K. Williams (93)

Mario (90)

Gilmore (86)

Hughes (85)

Graham (84)

Bradham (83)

McKelvin (80)

A Williams (79)

 

I am not 100% sure about a starting 11, but if someone suggests a group I can pull the ratings for the remaining guys.

 

 

EDIT: But I think it is ridiculous that they have Darby at 70!!!!!

 

Its also ridiculous Mario is only 90 and not in the top 5 at DE

Name		OVR	Speed	Acc	Catch	Sp Ctch	Ctch Traffic	Route Running
Harvin		86	89	92	87	80	79		83
Watkins		85	92	91	89	92	86		79
Woods		80	90	87	85	90	85		80
Hogan		72	84	87	81	81	80		75
Easley		68	89	90	74	81	74		57
Goodwin		68	95	96	74	82	69		65
Lewis		67	90	91	87	80	83		52
Thompson	65	93	92	69	76	65		62
Brown		63	84	90	73	76	79		48
Thigpen		61	86	89	70	66	65		45
Palmer		59	91	92	69	65	61		58

Goodwin is tied for 11th fastest player in the game.

Sammy is tied for 38th best catching in the game.

 

 

Wait, Watkins has a 79 route running? Um, talk about screw job...and Harvins is better at 83? I seriously doubt any GM, Coach, etc in football would say Harvin is a better route runner than Sammy. In fact, just about everyone would say thats an area where Harvin needs to improve to take the next step as a serious WR rather than a gadget player.

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Guys, this PO's me a little bit.

 

I get that your stats are your stats, but it does look like they take too much of the players that affect (yes, I did mean "a" and not "e" - not resulting but influencing) you into consideration.

 

OBJ is not that much better than Watkins (if at all) but his QB is better than "insert Bills QB here".

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Its also ridiculous Mario is only 90 and not in the top 5 at DE

 

Wait, Watkins has a 79 route running? Um, talk about screw job...and Harvins is better at 83? I seriously doubt any GM, Coach, etc in football would say Harvin is a better route runner than Sammy. In fact, just about everyone would say thats an area where Harvin needs to improve to take the next step as a serious WR rather than a gadget player.

Yeah, I'm not sure how Madden ratings work, but I know a lot of it is based on really general perception. Bills players tend to be rated lower since the team historically doesn't play well, likewise players on teams like the Patriots get rated higher, because the Patriots tend to win. It's basically to balance out results in the game, since the game can't really account for things like coaching, strategy, and timely calls. Also Madden games tend to not rotate through players as much as the real NFL, so depth, an important factor in real life, isn't as important in Madden, and thus the starters need to be adjusted.

Edited by Dorkington
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FYI for rookies/young players, their overall ratings are generally lower than their performance in the game, due to being low in things like "Awareness". It's always best to review individual ratings in attributes that are important to the position before getting too mad. Likely Darby has all the skill/speed needed to be an effective CB in the game, but lacks in a few vet friendly attributes, which artificially lower his score.


Preston		Brown		MLB		78
John		Conner		FB		77

John Conner is a point below Preston Brown? Yeah Conner won't even be making this team meanwhile Brown is arguably our 7th best defender. As rank them Dareus, Mario, Kyle, Hughes, Gilmore, Brandham, Brown.

Edited by The Jokeman
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Whoever did these ratings are clowns (to a certain extent). I suppose it can be a tad difficult to rate rookies' awareness though. My brother was a Madden QA tester in the mid 90's and it was bad even back then. A programmer (Giants fan) had his bookends obscenely rated too highly and so my brother was able to notch them down to a more realistic level.

 

But it's been over 20 years now and the stats are still controversial. There must be some good people at EA doing the stats and some less knowledgeable as well.

 

What I'm wondering is when a player performs well and has his stat (awareness for example) upgraded by a +4 from 74 (initial base stat) to a 78 does that seem accurate? Or do they throw away the base number after the first game and just post a new relevant number regardless of the base. The reason I ask is that rookies' awareness is a complete crapshoot for many players until you see what they do in their first game. After a great first game performance do the EA madden geeks say ok wow we were way off base starting him off at a 65 awareness, we should have started at a 75 and now boost him up to 77.

 

On a side note, does Geno's toughness rating drop from a (just guessing here) 35 to a low 20's now? Can it go back up if he recovers sooner than 6 weeks? Does it go even lower if someone drops him again for mouthing off? Just things to consider.

 

Go Bills!

Edited by Pilsner
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How is Goodwin not a 99 in speed/acc? Who is faster than him?

Goodwin is fast, but not as fast as some with pads on.

 

Ah, I just know he was an Olympic sprinter, forget if it was solo or relay

Long Jump is his specialty, but he is a formidable sprinter. That said, 11th fastest in the NFL sounds close to right.

 

Aaron Williams got hosed on his rating more than some of the D-talent. That said, DonkeyKongSuh and Wake being rated higher than Dareus and Mario makes no sense. You could make a case for DonkeyKong over Dareus, but Wake over Mario only if you are smoking more weed than Ricky Williams. Typical Madden anti-Buffalo bias.

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