I have dreams of dink n' dunk sustained drives with Sammy primarily as a decoy, and Boldin and Clay being the drive-engines... Capped-off by screens or handoffs to McCoy/Tobert inside the 30 for 6, OR to set up the goal-Line dive.
Seems like a safer deal... Still, with this array of weapons, you should be able to spin that five different ways, and score points regardless.