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djp14150

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Posts posted by djp14150

  1. 1 hour ago, dayman said:

    We’re scoring points, so I can’t complain too much—but doesn’t it feel like we have a lot of predictable 2nd-down runs that go nowhere and start slow? Came back strong vs. the Ravens, but it’d be nice to open things up earlier. Against the Jets it didn’t matter, but I’m still waiting to see more schemed explosive plays in the passing game, especially early. Similar issues as last year. What do you guys think?

    Annual fire Brady thread?

  2. 38 minutes ago, Sestak4ever said:

    The Bills need a quick start, go up two scores and take away the running game threat. That would definitely change the Jest’s plans. If not, the game may be a lot closer than we would feel comfortable with.

    Two score lead early doesn’t do that.

     

    ideally they want to get up by 2 scores or more mid 3rd

  3. On 9/10/2025 at 8:23 AM, fergie's ire said:

    **sigh** How many times are we going to have to go over this?  It's a really simple and straight forward calculation:

     

    The NFL passer rating equation involves calculating four separate values (a, b, c, and d) based on completions, yards, touchdowns, and interceptions relative to attempts, and then applying the formula ((a + b + c + d) / 6) * 100, where each intermediate value is capped between 0 and 2.375.  

    Step-by-step Calculation:

    Adjust values:

    If any of the calculated values (a, b, c, or d) is greater than 2.375, set it to 2.375. 

    If any of the values is negative, set it to 0. 

    Apply the final formula:

    Passer Rating = ((a + b + c + d) / 6) × 100 

    Calculate intermediate values:

    d = 2.375 - (Interceptions / Attempts) × 25 

    a = ((Completions / Attempts) - 0.3) × 5 

    b = ((Passing Yards / Attempts) - 3) × 0.25 

    c = (Touchdown Passes / Attempts) × 20 

    Apply the final formula:

    Passer Rating = ((a + b + c + d) / 6) × 100 

    Adjust values:

    If any of the calculated values (a, b, c, or d) is greater than 2.375, set it to 2.375. 

    If any of the values is negative, set it to 0. 

     

    (Thanks Google AI)

    This is not the espn QB rating system. This is the old one.

     

    it does not factor in QB mobility/ ability to run, how much they throw vs rely on YAC, scramble to create plays , their short play running, fumble risk, or sack/ yards loss risk.

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