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New "TBD" League Set Up In NFL.Com!


R. Rich

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Since there was so much interest in the other leagues, I set up one on NFL.com, which uses CBS Sportsline. It's free to all who are interested. Please read up on the league details if you are interested.

 

 

League name: TBD 2005

 

Password: TBD2005BILLS

 

 

**REMINDER**

PLEASE remember to use your TBD username as the name of your fantasy team also.

 

ALSO: YOU MUST BE REGISTERED @ NFL.COM/CBS SPORTSLINE IN ORDER TO PARTICIPATE!!! If you haven't registered, you must do that first.

 

 

 

League details (from NFL.com):

 

 

 

NFL.com Fantasy 2005

Welcome to NFL.com Fantasy 2005 ("The Contest"), where you can start your own 12-team, head-to-head Fantasy league, or join an existing one. No matter what your skill level, we'll have plenty of leagues to choose from. Most leagues include one sentence describing the type of player the league is looking to recruit (e.g., "experts," "beginners," "Colts fans," etc.) so you should have no trouble finding the right league for you. The rules for NFL.com Fantasy 2005 are explained fully in this document. If you'd rather make your own rules than play by ours, check out NFL.com's League Manager stats service.

 

The Commissioner

The commissioner of a Fantasy Football league is responsible for coordinating and managing the league. NFL.com will serve as the commissioner for all NFL.com Fantasy 2005 leagues and will be responsible for resolving any disputes that arise regarding unbalanced trades, alleged rules violations or anything else.

 

 

Leagues

 

Signing Up

You can sign up for NFL.com Fantasy 2005 anytime up to 11:59 PM ET on 10/08/2005. If you're not an NFL.com or SportsLine registered user, you'll be prompted to register free with NFL.com prior to signing up for NFL.com Fantasy 2005. We will provide a list of available leagues for you to choose from after you sign up.

No Cost

NFL.com Fantasy 2005 is FREE to play.

 

Live Draft Leagues or Automated Draft Leagues

Your Fantasy Football team will acquire its players through a draft. NFL.com leagues can draft players in one of two ways: a Live Draft or an Automated Draft. During a Live Draft, all 12 league participants ("owners") log in to an on-line "draft room" at a scheduled time. Each owner, in draft order, has just 90 seconds to select an available NFL player for his or her team. This kind of draft is exciting but extremely fast-paced and recommended for experienced owners. See "Live Draft Instructions" section below.

 

If you're a beginner, or unable to schedule a block of three or four hours for a live draft, you may prefer to participate in an Automated Draft league. At your convenience you will simply arrange players, using Rank Lists provided by NFL.com, in the order that you'd like those players selected for your team. The Automated Draft is then processed using your lists. The highest-ranked player on your lists who is available, and fits the roster needs of your team, will be selected for you during each round of the automated draft. See "Automated Draft Instructions" section below.

 

Private Leagues or Public Leagues

If you know all the owners who are going to be in your league, or you want to recruit individuals, you may want to join or create a Private league. The person who creates a Private league sets a password and other owners use that password to join the league. If you already know all of the owners in your league and want complete control of your league's rules, you should also check out the NFL.com League Manager, our powerful and fully-customizable stats service.

 

Public Leagues are open to anybody. If you create or join a Public league, you will have no control over who joins the league. Be sure to read the description of the league you want to join to make sure it is suitable for you.

 

Winners Leagues

If you played NFL.com Fantasy 2004 (excluding League Manager leagues) and won your league (according to our records), you can play in an exclusive Winners League. To create or join a Winners league, you must use the same NFL.com ID you won with last season.

 

League Joining Deadline

You can sign up and join a league anytime up to 11:59 PM ET on 10/08/2005. All leagues are required to have 12 participants, or team "owners." For leagues that draft after 09/08/2005, your league's start date will be the first Sunday after your draft.

 

 

 

Draft

 

Live Draft Instructions

After you join or create a Live Draft league, you will have the opportunity to make changes to NFL.com's default Rank List, which is a list of all NFL players that are eligible to be drafted, ranked from best to worst by our Fantasy experts.

 

It is recommended that, prior to your draft, you organize the Rank List according to your own player preferences. However you are welcome to leave the Rank List in the order our experts have provided. During the live draft NFL.com will use your Rank List as a backup in case your time limit expires before you make a pick (explained below). If you decide to make changes to your Rank List, you will have until approximately 24 hours prior to your draft time to do so. At that time, the Rank list will be closed and considered ready for the draft.

 

On draft day there will be a "Draft Room" link in the lower-left area of your League's Home page. This link will allow entry into the draft room. During the Live Draft, each team will have 90 seconds to select an NFL player. The order of the draft will be randomly generated between midnight and 6:00 AM ET either the day of, or the day before, the draft (if your league has the mandatory 12 owners as of 48 hours prior to your scheduled draft date, the draft order will be generated at that point. If not, your league will receive an email explaining that you must have 12 owners as of 24 hours prior to your draft date. If you have 12 owners in time, the draft order will be generated the day of your draft. If not, your league will be disbanded and each owner will have to join or create another league.) The draft order will "snake" at the end of each round, meaning that the team with the last pick in the current round will have the first pick in the next round.

 

In the draft room, you will be able to place NFL players into a Draft Queue - which is simply a list, in order of priority, of players you are interested in taking with your next draft pick. When it is your turn to pick, you will have 90 seconds to draft a player. If the 90 seconds pass and you have not manually selected a player, the player ranked highest in your Draft Queue will be automatically drafted. If the Draft Queue is empty, a pick will then be made from your Rank List.

 

You'll find more help with the live draft inside the league after signup.

 

Automated Draft Instructions

As with a Live Draft, after creating or joining an Automated Draft league, you will have the opportunity to rank all the eligible NFL players. However, in an Automated Draft you can organize 6 Rank Lists - one list for each Fantasy position: QB, RB, WR, TE, K, DEF. You will rank the players on each list in the order of your preference, with the player you'd most like to draft being #1 on a list, and so on.

 

You will assign these rank lists to each of the 14 rounds of your draft, based on the position you would like to draft in each round (eg, If you feel QB's represent the strongest position, then assign the QB's rank list to the first round; if you feel RB's represent the next strongest position, assign the RB's rank list to the second round, and so on).

 

On the morning of the scheduled draft day, an Automated Draft will be conducted. Players will automatically be drafted for you using your Rank Lists. An e-mail will be sent to each owner after the draft has been completed.

 

Please refer to the table below (each number in the table refers to each team's draft position for that round) for the draft order for the full 14 rounds of the draft. You'll see that the order staggers each round of the draft (Team #1 has the first pick in round 1; Team #6 has the first pick in round 2, etc.) so that each team will have the opportunity to draft 1st in a round at least once.

 

ROUND 1 2 3 4 5 6 7 8 9 10 11 12 13 14

Team 1 1 8 3 10 5 12 7 2 9 4 11 6 1 8

Team 2 2 9 4 11 6 1 8 3 10 5 12 7 2 9

Team 3 3 10 5 12 7 2 9 4 11 6 1 8 3 10

Team 4 4 11 6 1 8 3 10 5 12 7 2 9 4 11

Team 5 5 12 7 2 9 4 11 6 1 8 3 10 5 12

Team 6 6 1 8 3 10 5 12 7 2 9 4 11 6 1

Team 7 7 2 9 4 11 6 1 8 3 10 5 12 7 2

Team 8 8 3 10 5 12 7 2 9 4 11 6 1 8 3

Team 9 9 4 11 6 1 8 3 10 5 12 7 2 9 4

Team 10 10 5 12 7 2 9 4 11 6 1 8 3 10 5

Team 11 11 6 1 8 3 10 5 12 7 2 9 4 11 6

Team 12 12 7 2 9 4 11 6 1 8 3 10 5 12 7

 

 

Waiver priority immediately after the draft will be the reverse order of the first round of the draft. So Team #12 will have the highest waiver priority and Team #1 the lowest waiver priority.

 

As in the Live Draft, you are not required to make changes to our rank lists. If you choose not to, our default lists, which reflect the rankings of our Fantasy experts, will be used. However, if you decide to organize the lists yourself, you will have up to 24 hours prior to your draft day to do so. When there are 24 hours left until your draft day, the rank lists will be closed and considered ready for the draft.

 

 

Teams

 

Teams Overview

Each NFL.com Fantasy 2005 league will consist of 12 teams, divided into three divisions of 4 teams each. The divisions will be called: East, Central, and West.

 

Each team will consist of 14 NFL players. Owners may select a starting lineup each week from these 14 players. The chart below lists the required number of players at each position for the 'starting lineup' and the 'draft'.

 

Note: Individual defensive players are not drafted; rather, you will draft an NFL team's entire defensive/special teams unit. For the purpose of roster limits, each NFL defensive/special teams unit will count as one "player."

 

Roster Requirements

Position Starting Lineup* Auto Draft** Live Draft***

Quarterback (QB) 1 2 2

Running Back (RB) 2 3 3 or 4

Wide Receiver (WR) 2 3 3 or 4

Tight End (TE) 1 2 2

Kicker (K) 1 2 1

Defensive Team (DT) 1 2 2

All Positions **** 8 14 14

 

 

* You are allowed as many as 8 players in your starting lineup, according to the positional requirements listed in the table above. However the numbers in the "starting lineup" column represent the maximum number of players you may have at each position. You may use fewer players than the number listed at each position without penalty.

 

** Team owners that elect to participate in a league with an 'Automated Draft' will have their rosters populated according to the criteria listed in the 'Roster Requirements' table. Players will be drafted based upon their order within each team owner's Rank List and position within the draft. For more information, please refer to the Automated Draft Instructions listed above.

 

*** Team owners participating in a 'Live Draft' league will be required to select a total of 14 players based upon the criteria defined in the 'Roster Requirements' table above. During the draft, team owners must draft a combined total of 7 Running Backs and Wide Receivers with a minimum of 3 players from each of these positions. One additional Running Back or Wide Receiver must also be chosen to fulfill the 'Live Draft' requirements. For more information, please refer to the Live Draft Instructions listed above.

 

**** Please note that, throughout the season, your overall roster is not restricted to a specific number of players at each position. Once the draft is over, you can carry, in reserve, as many or as few players at each position as you like, as long as your overall roster does not exceed 14 players.

 

 

 

Scoring

 

Point Values

Each week your team will compete against another team in your league in a head-to-head matchup. During a matchup, each of the players in your 'starting lineup' ('active' players) for that week will earn points based on their actual statistics from NFL games. The charts below list the statistics and their corresponding point values.

 

OFFENSIVE STATISTICS QB, WR, RB, TE, K

Touchdown (Passing, Rushing or Receiving) 6 points

Passing Yards 1 point for every 25 yards

Rushing Yards 1 point for every 10 yards

Receiving Yards 1 point for every 10 yards

2 point conversion 2 points

Interception -2 points

Fumble Lost -2 points

Field Goal 0-49 yards = 3 points

50+ yards = 5 points

Extra Point 1 point

 

 

DEFENSIVE STATISTICS DEFENSE

Touchdown 6 points

Safety 2 points

Interception 2 points

Fumble Recovery 2 points

Sack 1 point

Points Allowed 0-6 = 8 points

7-13 = 6 points

14-20 = 4 points

21-27 = 2 points

28+ = 0 points

Yards Allowed 0-49 = 12 points

50-99 = 10 points

100-149 = 8 points

150-199 = 6 points

200-249 = 4 points

250-299 = 2 points

300+ = 0 points

 

 

Wins & Losses

For each head-to-head matchup, the team with the greater number of points will earn a Win and the team with the lesser number a Loss. During the regular season, if two teams have the same number of points, each team will get a Tie. During the playoffs, there are no ties, and the team with the highest number of points scored by its 'reserve' (bench) players in that playoff game will be the winner. If this doesn't break the tie, then the team with the higher playoff seed gets the Win.

 

NOTES

Offensive Scoring (QB, RB, WR, TE) Any offensive player will receive points for any offensive statistics he accumulates. Scoring will be calculated according to the following example: If a QB throws for 200 yards and 2 TDs; rushes for 20 yards and 1 TD; and has 25 yards receiving, his point total for the week would be:

3 TDs = 18 points, 200yds Passing = 8 points, 20yds Rushing = 2 points,

25yds receiving = 2 points; or 30 total points for the week.

Defensive / Special Team scoring Your defense is awarded points when any one of its members generates either a TD, INT, fumble recovery, safety or sack. Your defense is also awarded points for a kickoff or punt return that results in a TD. For instance, if your active defense is the Jets, and Santana Moss returns a punt for a TD, you get 6 points. In the same situation, a team using Moss as an active WR would NOT be awarded points.

Fumbles Lost by a player on special teams or defense will lose 2 points if they turn the ball over to the opposing team. For instance, if you have Santana Moss active at WR and he fumbles the ball away at any time while he is on the field, your team will lose 2 points. This includes a fumble lost while returning a punt, kick, interception (if your WR were playing defense) or while on offense at WR.

Defensive Points Allowed will take into account ALL the points allowed by the team as a whole. This includes points scored against the offense (TD from an interception, safeties, etc.) and special teams (punt return for a TD) as well as those scored against the defense.

Defensive Touchdowns are any touchdowns scored by the defensive team. This includes fumble returns and interception returns.

Special Teams Touchdowns are touchdowns scored by punt returns, kickoff returns or returns of blocked kicks or punts.

To calculate the Total Yards Allowed, simply add the other team's Total Rushing and Total Passing Yards gained.

Rounding will NOT be used when calculating points from statistics. For example, 49 yards rushing will result in 4 points, not 5.

Statistics Corrections

Following the completion of each week's games, all statistics and point totals are verified, and corrections are made where necessary. However, all statistics and point totals for the week are considered FINAL as of Wednesday. If a stat correction is announced for the previous weekend's games on Wednesday or later, it will not be included in our statistics and your official Fantasy scoring will be based on the original statistic.

 

 

Schedule & Playoffs

 

Regular Season

The first 14 weeks of the NFL season represent the regular season for NFL.com Fantasy 2005 leagues. During these 14 weeks, each team will play the other teams in its division twice each, and they will play teams in the other divisions once each. When the draft is complete, you can see your team's specific schedule by clicking the Teams, Schedule link.

 

Playoffs

When the 14-game regular season ends, 4 teams from the league will make the playoffs: the three division leaders (the team with the best win/loss record in each division) and a wildcard team, which is the team with the best win/loss record in the league, excluding the 3 division leaders.

 

The division leader with the best record going into the playoffs will be the #1 seed, and the #1 seed will play the wildcard (seed #4) in the first playoff match in NFL Week 15. The other division leaders will be seeded #2 and #3, and will also face each other in week 15.

 

If there is a tie for a division lead, the following tie-breakers will be used.

 

Division Record

YTD Points Scored

If there is a tie for a Wildcard spot, or for a playoff seed among teams in different divisions, the team with the higher YTD Points Scored wins the tiebreaker.

 

NOTE: For leagues whose season started with NFL week 2 or later, the only tiebreaker used in all situations will be YTD points scored.

 

PLAYOFF SCHEDULE

NFL Week 15 NFL Week 16 Week 16 Results

#1 vs. #4 Winner #1-#4 vs.

Winner #2-#3 Winner: Champion

Loser: Runner Up

#2 vs. #3

 

 

For teams that do not qualify for the playoffs, the season will effectively end. No further add/drop transactions will be permitted for any team that does not make the playoffs, or for any team that is eliminated from the playoffs.

 

 

Lineup Changes

 

Weekly Lineups

Each week owners have the opportunity to select their starting lineup for the coming week. If an owner doesn't set a lineup before the weekly lineup deadline (explained in the next section), the owner's lineup from the previous week will be used.

 

Deadline to Change Status

You can change the status of the players on your team (i.e., "active" or "reserve") up to 5 minutes before a player's NFL team is scheduled to start. While there are benefits to last minute research, please play it safe and make changes well before this 5-minute window arrives. NFL.com will not be responsible if your watch or clock and our system clock aren't synchronized. Please note that, if eight of your players were 'active' and played on Sunday, you will not be able to change the status of one of your 'reserves' to 'active' on Monday even though the player didn't play yet.

 

 

Adding and Dropping Players

 

Free Agents

Throughout the season you may want to improve your roster by adding available free agents and dropping players who aren't performing up to your expectations. You can submit a free agent request at any time. The deadline for picking up a free agent and having that player eligible for the current week's games is 5 minutes before the start time of the first game of the week (typically this means 12:55 Noon ET Sunday, but in some weeks the first game is on Thursday or Saturday). With the exception of requests for players on Waivers (discussed below) free agent moves are first-come, first-served and are executed immediately.

There is no limit to the number of Add/Drops you can make with the exception of team dropping. Team dropping is when an owner drops his entire team which has a negative impact on the league and as such, any owner who elects to drop his team shall be subject to immediate removal from the league. Players selected from waivers or added from free agency that were part of a team drop may be reversed at NFL.com's discretion. In such move reversals, the waiver ranks will not be reset.

 

 

Waivers

To provide an equal opportunity for all owners to add players to their roster that are new to the free agent pool, a Waivers process is used. Requests for players that are on Waivers are not executed immediately, but are put in a pending status. This allows multiple teams to request the same players. Most weeknights between midnight and 6:00 AM ET, NFL.com will process all of the pending requests. The order in which these requests are processed is based on the Waiver Rank of each team. The table below lists when an NFL player is on Waivers and for how long.

 

WAIVER CONDITIONS

NFL Player Status On Waivers Until

Free Agent while NFL games are in progress Midnight Tuesday/Wednesday to 6:00 AM ET Wednesday morning.

Waivers will never run on days NFL games are played. You can claim players while games are in progress, but the first waivers run of the week will always be Tuesday night/Wednesday morning, so Wednesday is the earliest day you'd be awarded a player in any week.

Released during a waiver process The next waiver process (usually 24 hours later, but see Waiver Schedule).

Ex.: Owner requests Player A on waivers and drops Player B. During waiver process, owner is awarded Player A, and Player B is placed on waivers until the next waiver process.

Released during Free Agent Add/Drop The second waiver process after the Add/Drop.

Ex.: Owner drops a player Tuesday afternoon. The player dropped is on waivers until the waiver process that runs between midnight Wednesday/Thursday and 6:00 AM ET Thursday.

 

 

Waiver Rank

During the waiver process, pending transactions are processed in an order determined by each team's waiver rank. The team with a waiver rank of 1, considered the highest, will get its first requested player. After the transaction is executed, the team's waiver rank is then set to 12 (last), and all other teams move up one. The waiver ranks are reset once each week after standings are updated on Monday night/Tuesday morning. The last-place team (based on won/lost record) will be given the waiver rank of 1, down to the first-place team, which gets the waiver rank of 12. We'll use the following criteria to break any ties for waiver rank:

 

WAIVER RANK

1. Worst Won/Lost Record

2. Least Points Scored YTD

3. Most Points Scored Against YTD

 

 

If a team's highest pending transaction becomes invalid because another team received the requested player, the transaction gets deleted and the team's next waiver request, if one exists, becomes that team's highest. If a team doesn't have any pending transactions because all players requested were taken by other teams, or the owner simply didn't request any players, there isn't any penalty and the Waiver Rank will not be changed for that week.

 

Waiver Schedule

The waiver process will run for the first time each week between midnight Tuesday/Wednesday and 6:00 AM Wednesday which is approximately 24 hours after the completion of Monday night's game. In a typical week where there aren't any Thursday or Saturday games, the waiver process will run every night through Saturday night (the last process will be early Sunday morning). If there are Saturday games, the last waiver process will be run late Friday night (early Saturday morning). If there is a Thursday game, there will only be 2 waiver processes run that week, Tuesday night and Wednesday night.

 

Preseason

Once a league's draft is completed, players can be added and dropped subject to the Free Agent and Waiver rules discussed above. The initial Waiver Rank after the draft will be the reverse of the Draft Order. After the draft, all players not drafted will be placed on Waivers. The waiver process will run each night, 7 days a week, starting the day after the draft through the Wednesday night before opening day (Thursday, September 8th).

 

Undroppable Players

To maintain the integrity of your league, you will be prevented from dropping certain star NFL players throughout the season. NFL.com, as commissioner of all NFL.com Fantasy 2005 leagues, will decide - in its sole discretion - which NFL players are undroppable. If there are players we've deemed undroppable on your roster, they will not be displayed on the Add/Drop page for your team. You may appeal to NFL.com for permission to drop an undroppable player, however NFL.com will make the final decision on all undroppable player requests. Appeals can be sent via the Help, Contact Us page and should include the names of the players you want to add and drop.

 

 

Trades

 

Trade Deadline

Throughout the season, owners can trade players with other teams. In an effort to keep the integrity of the league, a deadline for trades will be imposed at 11:59 PM ET Friday 11/18/2005. No trades will be allowed after that time. Any trades accepted by two parties before the deadline will be subject to the trade approval process.

 

Trade Approval Process

In an effort to prevent collusion among owners, and to ensure fair competition, a trade approval process is used. After two owners agree to a trade, the trade will be put in a pending status for at least 24 hours. If four owners in your league object to the trade within the pending time period, the trade will not be executed, but will go to the Commissioner for evaluation. Example: a trade made at 5:00 PM Tuesday will not execute at 5:00 PM Wednesday, but between midnight and 6:00 AM ET Thursday, assuming four owners do not object before then.

 

All trades between owners must be made at least 24 hours before the first game day of the week (this will usually mean Friday night/Saturday morning at 12:00AM) and not be disputed by four owners in order to be effective for the current week. If four owners object to a trade, the Commissioner can overrule the objection but the trade may be made effective for the following week.

 

If you make a trade offer, be sure to monitor the status of that offer (on the Transactions, Trades page) as the weekly lineup deadline approaches, to ensure that acceptance of that trade does not cause your team to have an illegal lineup for the current week's games.

 

Multi-player Trades

Owners can enter unbalanced multi-player trades such as a 3 player for 1 player trade. A trade that results in an illegal roster will be allowed, however you will be required to enter the necessary transactions to correct your roster before your lineup is due for the coming week. If your roster is not legal by the weekly deadline, you will receive zero points for that particular week.

 

 

Sportsmanship

 

General Sportsmanship

By participating, you agree to abide by the general sportsmanship rules set forth in these rules and fantasy games in general. You further agree to accept and abide by the rulings and the decisions of NFL.com regarding all questions of sportsmanship. If an owner does not comply with the sportsmanship rules as defined in these official rules, or NFL.com determines (in NFL.com's sole discretion) that an owner has acted in an unsportsmanlike manner, NFL.com reserves the right to disqualify the owner. Before doing so, NFL.com will contact the owner for an explanation. NFL.com will evaluate the explanation and decide, in its sole discretion, whether or not to disqualify the owner(s) in question. All decisions by NFL.com in sportsmanship and related matters will be final.

 

Multiple Teams

In order to keep the leagues as competitive as possible, owners will only be allowed to have one team in a league. If it is discovered that two or more teams are being operated by one owner in the same league, NFL.com reserves the right to disqualify that owner from participating in any Fantasy Football league.

 

Collusion

NFL.com does not permit two or more owners in the same league to work together to better one team at the expense of the other (for example, making one-sided trades, one team dropping highly-rated players so the other team can pick them up, etc.) If it is discovered that two or more owners are colluding, NFL.com reserves the right to disqualify all involved owners from participating in any Fantasy Football league.

 

Inappropriate League Communication

The Fantasy and League Message Boards, League News area, League Email Address and Chat Room are available for you to communicate with other league owners. We ask that you refrain from posting or sending messages that could be construed as offensive to other owners. If NFL.com determines, at NFL.com's sole discretion, that someone is engaging in inappropriate league communication, NFL.com reserves the right to disqualify that person from participating in any Fantasy Football league.

 

 

Prizes (the "prizes")

 

 

Grand Prize

The Grand Prize is awarded to the League Champion with the highest Championship Ratio. The Grand Prize is a trip for two to Super Bowl XL in Detroit, MI. Includes round trip airfare, hotel accommodations, ground transportation, and all taxes and gratuities. (Approximate retail value: $5,000)

 

2nd Prize

Second Prize is awarded to the league champion with the second highest Championship Ratio. Second Prize is a VIP trip to NYC for NFL Draft Weekend 2006. VIP trip for two to the NFL Draft including round trip airfare, hotel accomodations, ground transportation, and all taxes and gratuities. Behind the scenes access to select Draft activities. VIP seating at the 2006 NFL Draft. (Approximate retail value: $5,000)

 

3rd Prize

Third Prize is awarded to the league champion with the third highest Championship Ratio. Third Prize is a Pro Football Hall of Fame Experience. VIP trip for two to the Pro Football Hall of Fame Induction Ceremony in Canton, Ohio, including, round trip airfare, hotel accommodations, and ground transportation. VIP seating at the 2006 induction ceremony.(Approximate retail value: $2,500)

 

Note: To be considered for prizes, you must WIN your League Championship Game. Any difference between the estimated retail values of the Prizes set forth above and the actual costs of the Prizes will not be awarded. Each prize winner's guest must be at least eighteen (18) years of age or older, unless traveling with a parent or guardian. Such prize winner and travel companion must travel on the same itinerary and on dates as determined by the NFL Entities. No responsibility is assumed for any cancellation, postponement or delay, in whole or in part, of any prize-related events. PLEASE NOTE: All taxes, meals, entertainment, tips, and other items not specified herein are the responsibility of the prize winners Any portion of the Prizes not accepted by the applicable prize winner will be forfeited. Actual travel dates to be determined.

 

Prize Notification

Overall prize winners and individual league rankings will be posted on each league's League Home page within 30 days of the end of the NFL season. If you qualify for a prize, we will notify you via e-mail to determine your eligibility. To determine eligibility, all prize winners may be required to submit valid identification to NFL.com and to execute an affidavit of eligibility and liability release and a publicity release within thirty (30) days following first attempted notification. Failure to comply within this time period may result in disqualification and awarding of the prize to the entrant with the next highest score.

 

 

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The Championship Ratio will take into consideration the team's total points scored for the season (by players in the "active" lineup) and a relative league strength.

 

Your Championship Ratio is equal to your League Score, minus the average League Score for all teams, divided by the standard deviation of League Scores for all teams.

 

Your League Score is equal to the sum of all points scored by all teams in your league for the entire season, multiplied by the total number of points scored by your league's championship team for the entire season.

 

Legal Disclaimers

 

Eligibility

NFL.com Fantasy Football 2005 is open to SportsLine Registered Users and/or NFL Registered Users who are legal residents of the 50 United States, Washington, D.C. and Canada (excluding Puerto Rico and Quebec) 18 years of age or older (if the age of majority in a jurisdiction is different than 18, you must be of the age of majority within your jurisdiction to be eligible to receive a prize.)

This contest is offered and open to persons who are: (a) SportsLine Registered Users; (b) legal residents of one (1) of the fifty (50) states of the United States or Washington DC; and © at least eighteen (18) years of age (except in the case of legal residents of certain states or Washington DC where the age of majority is greater than eighteen (18) years of age, such age of majority) at the date of entry in this Sweepstakes. For purposes of this Official Rules, .SportsLine Registered User. means a person that has successfully completed the registration form on the CBS SportsLine site accessible at the domain .sportsline.com. and obtained a CBS SportsLine user identification (.SportsLine ID.) and associated password (.SportsLine Password.). For purposes of this Official Rules, .NFL Registered User. means a person that has successfully completed the registration form on the NFL site accessible at the domain .NFL.com. and obtained an NFL.com user identification (.SportsLine ID.) and associated password (.SportsLine Password.).

Employees and members of the immediate families of SportsLine.com, Inc., NFL Enterprises, L.P. ("NFLE") and its constituent teams ("Teams"), (NFLE and Teams collectively, "The NFL Entities"), (immediate family is defined as parent, sibling or any person residing in the same household as employee or consultant) their parent, affiliates, subsidiaries, advertising and promotion agencies are not eligible to play.

 

General Conditions

By entering, each entrant accepts and agrees to be bound by these rules and by the decision of the judges, which shall be final and binding in all respects. Taxes, if any, are the sole responsibility of the prize winners. No substitution or transfer of prizes permitted except by SportsLine.com, Inc. and the NFL Entities. SportsLine.com, Inc. and the NFL Entities reserve the right to substitute a prize for one of equal or greater value in the event that an advertised prize is unavailable.

 

All prize winners may be required to submit valid identification to SportsLine.com, Inc. and the NFL Entities and to execute an affidavit of eligibility and liability release and a publicity release, unless prohibited by law, within thirty (30) days following first attempted notification. Failure to comply within this time period may result in disqualification and awarding of the prize to the entrant with the next highest score.

 

Contestants agree to SportsLine.com, Inc. and the NFL Entities's use of their names and likeness for advertising and publicity purposes, without additional compensation, unless prohibited by law.

 

Prize Winner.s travel companion must complete, execute and return a Travel Companion Liability Release, and where lawful, a Travel Companion Publicity Release (collectively, the .Travel Companion Release Forms.) prior to issuance of travel documents. Failure to return Travel Companion Release Forms timely may prevent one (1) or more of your travel companions, as applicable, from participating in the trip.

 

All federal, state and local laws and regulations apply.

 

SportsLine.com, Inc. and the NFL Entities is/are not responsible for lost, late or misdirected on-line entries or transactions, for incorrect, inaccurate or incomplete entry information whether caused by a contestant, equipment, or technical malfunction or for any human error, technical error or malfunctions. SportsLine.com, Inc. and the NFL Entities reserve the right to halt or modify the contest at any time during the contest period if events beyond their control compromise the contest's fairness or integrity. In the event that a scheduled game is canceled or preempted for any reason, no points will be awarded for that week for players on the affected NFL teams.

 

SportsLine.com, Inc. and the NFL Entities is/are not responsible for typographical or other human or technical errors in the offer or administration of this contest, including but not limited to errors in advertising, the Official Rules, the selection and announcement of the winner or the distribution of the prizes.

 

SportsLine.com, Inc. and the NFL Entities, in their sole discretion, may disqualify any entrant from participating in the contest, refuse to award points or prizes, and require the return of any prizes, if entrant engages in any conduct SportsLine.com, Inc. and the NFL Entities deems to be improper, unfair or otherwise adverse to the operation of the contest or detrimental to other entrants. Such improper conduct includes, but is not limited to, falsifying personal information required during contest registration or prize claim, violating any term or condition stated herein, accumulating points or prizes through methods such as automated computer scripts or other programming techniques, allowing others to use the entrant's personal information for the purpose of accumulating points or prizes, tampering with SportsLine.com, Inc. and the NFL Entities's administration of this promotion, or intentionally trying to defraud, reverse engineer, disassemble, decompile or otherwise tamper with the computer programs on this Web site. Entrant further acknowledges that the forfeiture of prize(s) and/or return of any prize(s) shall in no way prevent SportsLine.com, Inc. and the NFL Entities from pursuing other avenues of recourse such as criminal or civil proceedings in connection with such conduct.

 

SportsLine.com, Inc. and the NFL Entities reserve the right to modify these rules for clarification purposes without materially affecting the terms and conditions of the contest. This is a skill contest designed to increase consumer awareness of and interest in the SportsLine.com, Inc. and the NFL Entities Service.

 

This contest may not be used for any form of gambling.

 

Rules/Winners Information

For winner information or an additional copy of the Official Rules, send a self-addressed, stamped envelope by January 1, 2006 to: SportsLine.com, Inc. and the NFL Entities Fantasy Football, 2200 W. Cypress Creek Road, Fort Lauderdale, FL 33309. Specify "Rules" or "Winners List." Residents of VT may omit return postage.

 

Internet

If for any reason the Internet portion of the program is not capable of running as planned, including infection by computer virus, bugs, tampering, unauthorized intervention, fraud, technical failures, or any other causes beyond the control of SportsLine.com, Inc. and the NFL Entities which corrupt or affect the administration, security, fairness, integrity, or proper conduct of this contest, SportsLine.com, Inc. and the NFL Entities reserve the right, at its sole discretion, to disqualify any individual who tampers with the entry process, and to cancel, terminate, modify or suspend the contest. In such event, SportsLine.com, Inc. and the NFL Entities further reserve the right to award prizes to the players with the most points as of the termination date.

 

SportsLine.com, Inc. and the NFL Entities assumes no responsibility for any error, omission, interruption, deletion, defect, delay in operation or transmission, communications line failure, theft or destruction or unauthorized access to, or alteration of, entries or transactions. SportsLine.com, Inc. and the NFL Entities is not responsible for any problems or technical malfunction of any telephone network or lines, computer on-line systems, servers, or providers, computer equipment, software, failure of any e-mail entry or transaction to be received on account of technical problems or traffic congestion on the Internet or at any Web site, or any combination thereof, including any injury or damage to participant's or any other person's computer related to or resulting from participation or downloading any materials in this contest.

 

CAUTION: ANY ATTEMPT BY A CONTESTANT TO DELIBERATELY DAMAGE ANY WEB SITE OR UNDERMINE THE LEGITIMATE OPERATION OF THE GAME IS A VIOLATION OF CRIMINAL AND CIVIL LAWS AND SHOULD SUCH AN ATTEMPT BE MADE, SPORTSLINE.COM, INC. AND THE NFL ENTITIES RESERVE THE RIGHT TO SEEK DAMAGES FROM ANY SUCH CONTESTANT TO THE FULLEST EXTENT PERMITTED BY LAW.

 

In the event of a dispute, entries made by Internet will be declared made by the authorized account holder of the e-mail address submitted at time of entry. "Authorized account holder" is defined as the natural person who is assigned to an e-mail address by an Internet access provider, on-line service provider or other organization (e.g., business, educational institution, etc.) that is responsible for assigning e-mail addresses for the domain associated with the submitted e-mail address.

 

Any entry that is incomplete, late, does not include a validly issued User ID will be disqualified.

 

In the event that the contest is challenged by any legal or regulatory authority, SportsLine.com, Inc. and the NFL Entities reserve the right to discontinue or modify the Contest, or to disqualify participants residing in the affected geographic areas. In such event, SportsLine.com, Inc. and the NFL Entities shall have no liability to any players who are disqualified due to such an action.

 

Release and Indemnity

 

Each entrant in the Contest, including, without limitation, the prize winner, hereby releases and agrees to hold harmless the NFL Entities, SportsLine.com, Inc., CBS Broadcasting, Inc. and their parents, affiliates, subsidiaries, advertising and promotion agencies and their respective directors, officers, employees, representatives and agents from any and all liability for any injuries, loss or damage of any kind to person, including death, and property, arising in whole or in part, directly or indirectly, from acceptance, possession, use or misuse of the prize, participation in this Contest and participation in any activity related to this Contest.

 

Limitation of Liability and Disclaimer of Warranties

 

IN NO EVENT WILL THE NFL ENTITIES, SPORTSLINE.COM, INC., CBS BROADCASTING, INC. AND/OR THEIR PARENTS, AFFILIATES, SUBSIDIARIES AND RELATED COMPANIES, THEIR ADVERTISING OR PROMOTION AGENCIES OR THEIR RESPECTIVE OFFICERS, DIRECTORS, EMPLOYEES, REPRESENTATIVES AND AGENTS, BE RESPONSIBLE OR LIABLE FOR ANY DAMAGES OR LOSSES OF ANY KIND, INCLUDING DIRECT, INDIRECT, INCIDENTAL, CONSEQUENTIAL OR PUNITIVE DAMAGES ARISING OUT OF YOUR ACCESS TO AND USE OF THE SERVICE AND/OR THE CONTEST, DOWNLOADING FROM AND/OR PRINTING MATERIAL DOWNLOADED FROM THE SERVICE AND/OR THE CONTEST. IN NO EVENT SHALL SPORTSLINE.COM, INC.'S AND/OR THE NFL ENTITIES TOTAL LIABILITY TO YOU FOR ALL DAMAGES, LOSSES, OR CAUSES OF ACTION EXCEED ONE HUNDRED DOLLARS ($100). WITHOUT LIMITING THE FOREGOING, EVERYTHING ON THE CONTEST AND THE SERVICE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. SOME JURISDICTIONS MAY NOT ALLOW THE LIMITATIONS OR EXCLUSION OF LIABILITY FOR INCIDENTAL OR CONSEQUENTIAL DAMAGES OR EXCLUSION OF IMPLIED WARRANTIES SO SOME OF THE ABOVE LIMITATIONS OR EXCLUSIONS MAY NOT APPLY TO YOU. CHECK YOUR LOCAL LAWS FOR ANY RESTRICTIONS OR LIMITATIONS REGARDING THESE IMITATIONS OR EXCLUSIONS.

 

Arbitration

 

The parties waive all rights to trial by jury in any action or proceeding instituted in connection with these Official Rules, including, without limitation, the Contest. Any controversy or claim arising out of or relating to these Official Rules and/or the Contest shall be settled by binding arbitration in accordance with the commercial arbitration rules of the American Arbitration Association. Any such controversy or claim shall be arbitrated on an individual basis, and shall not be consolidated in any arbitration with any claim or controversy of any other party. The arbitration shall be conducted in the State of New York, in the City of New York, County of New York.

 

Governing Law and Juridiction

 

THESE OFFICIAL RULES AND THE INTERPRETATION OF ITS TERMS SHALL BE GOVERNED BY AND CONSTRUED IN ACCORDANCE WITH THE LAWS OF THE STATE OF NEW YORK WITHOUT REGARD TO ITS CONFLICTS OF LAWS RULES. For any matters which are not subject to arbitration as set forth in these Official Rules and/or in connection with the entering of any judgment on an arbitration award in connection with these Official Rules and/or the Contest, the parties irrevocably submit and consent to the exclusive jurisdiction and venue of the New York state and federal courts located in the City of New York, County of New York, and State of New York. The parties agree not to raise the defense of forum non conveniens.

 

Productions LLC. Officially Licensed Product of PLAYERS INC. Copyright © 2004.

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Very hard to find the league.

 

 

 

R. Rich, its telling me the password does not work.

 

 

 

Everyone else, its hard to find, use this search criteria to narrow it down.

 

League Type Private

Draft Date August 08/25/05, 7:00 PM ET

Draft Style Live Draft

 

 

 

 

***

all the info

***

League Name TBD 2005

League Type Private

Description For TBD's Fantasy Football Fans

Draft Date August 08/25/05, 7:00 PM ET

Draft Style Live Draft

Created by R. Rich

Current Members (1) R. Rich: R. Rich

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I am in.

 

Damn. That was a lot of work.

 

Every time I tried to get logged in intially i thought i was supposed to use the login and password you were providing to get logged in. Not realizing i had to register first...then follow the instructions.

 

 

FYI....

 

Password "TBD2005BILLS" does work.

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Ah, so none of you who had the problems were registered, huh?

 

And I thoght there was some problem w/ the system!

379051[/snapback]

 

 

i don't know about anyone else...but I am a jackass...so yes...i needed to be told i had to register first. :ph34r:

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ah, "TBD2005BILLSFF" is not the same as "TBD2005BILLS"

 

Bingo! I kept trying "TBD2005BILLSFF" and hence the "Password incorrect" message. I'm in now thanks to your clarification of "TBD2005BILLS" as the password.

 

Rich, you may want to edit your original post and drop the "FF" from the password that you listed...that seems to be the problem.

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  • 1 month later...

R.Rich .

 

Is this league still scheduled for:

August 25, 7:00 PM ET

TBD 2005 Draft Day

 

 

Have you seen the draft order in this league? I have never done a scrambled draft like that....how do you determine who picks in what slot from the first round?

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R.Rich .

 

Is this league still scheduled for: 

August 25, 7:00 PM ET

TBD 2005 Draft Day

Have you seen the draft order in this league?  I have never done a scrambled draft like that....how do you determine who picks in what slot from the first round?

409082[/snapback]

 

I don't determine anything over in NFL.com; that's the bad part about it. League default settings are on and I cannot change them.

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